Annex A - List of Errors
Exhaustive list of errors that can be reported by controls.
| Type | Description |
|---|---|
| No Happy Ending Sequence | Your story must have at least one happy ending sequence ! |
| Orphaned Sequences | An orphaned sequence is a sequence - or a series of sequences - that is not connected to others. Connect or remove the following sequences, your story does not allow access to them. |
| No Cover Image | Add a cover image to your story from the Settings menu. |
| Unused Routines | If you do not intend to use these routines, delete them to reduce the loading time of your story. |
| Routines with No Exit Point | There is no exit point in these routines. Add at least one, or it will be a dead-end. |
| Invalid Achievements | These achievements are invalid and cannot be earned. Achievements must have a label, a description, an icon, and their condition must be specified. |
| Unused Events | If you do not intend to use these events, delete them to reduce the loading time of your story. |
| Missing Sequence Text | The following sequences have no text. Complete them or delete them. |
| Missing Links | Check the links on the following sequences, some are not defined. |
| Missing Icons | Check the icons on the following items, some of which are not defined. |
| Missing Code | These "puzzle" type sequences do not have code. Add some or change the type of these sequences. |
| Incorrect Codes | Some of the codes specified in these "puzzle" type sequences are not valid (either information is missing or the length is incorrect). Correct these codes, or delete them. |
| Missing Object Choices | These sequences with object choices have no choices and do not modify the inventory. Add object choices or change the "Gain (or lose) the object" option. |
| Useless Object Choices | In these sequences with object choices, some objects do not match the specified tags and will not be displayed. Remove these objects, or change the tagging strategy. |
| Unused Objects | If you do not intend to use these objects, delete them to reduce the loading time of your story. |
| Unused Counters | If you do not use these counters, delete them to reduce the loading time of your story. |
| Unused Flags | If you do not intend to use these flags, delete them to reduce the loading time of your story. |
| Unused Text Variables | If you do not intend to use these text variables, delete them to reduce the loading time of your story. |
| Unused Images | If you do not intend to use these images, delete them to reduce the loading time of your story. |
| Unused Icons | If you do not intend to use these icons, delete them to reduce the loading time of your story. |
| Unused Sounds | If you do not intend to use these sounds, delete them to reduce the loading time of your story. |
| Objects Used Only on Conditions | These objects are used on conditions, without the possibility of being obtained. Add them with actions on sequences preceding your conditions, or delete the conditions where they are used. |
| Counters Used Without Modifications | These counters are used without ever being modified by actions. Modify them with actions, or delete them. |
| Flags Used Without Modifications | These flags are used without ever being modified by actions. Modify them with actions, or delete them. |
| Text Variables Without Modifications | These text variables are used without ever being modified by actions. Modify them with actions, or delete them. |
| Out of Bounds Counters | These counters are modified with values outside their limits. Modify these values or the min and max limits of these counters. |
| Text Variables Without Values | These text variables do not have enough values to be useful. Add values to them from the Variables tab. |
| Invalid IFID | The IFID given in the Settings tab is not valid. Correct it or delete it ! |